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Cartoon project - Olivia

Hello there!! This is the cartoon character I've modeled at Animum Creativity Advanced School during their 3D Character Modeling & Lighting Master. The modeling part was supervised by Luis Arizaga Rico and the texturing/rendering by Miguel Ángel Carriquí. The concept art and character design are from Lauren May (you can find more of her work at www.behance.net/lauren-may).

I used ZBrush for the detailed model for baking and the posing; Maya for the retopology; Substance Painter to make the textures; and Arnold and Marmoset for the renders. Got a little bit of inspiration from Borderlands to make the stylized textures with outlines heheh.

Final posed render in Arnold.

Final posed render in Arnold.

Turntable Render

Sketchfab 3D viewer

Base model - Front

Base model - Front

Base model - Back

Base model - Back

Base model - Close up front

Base model - Close up front

Base model - Close up back

Base model - Close up back

Wireframe - Front

Wireframe - Front

Wireframe - Back

Wireframe - Back

Wireframe - Close up front

Wireframe - Close up front

Wireframe - Close up back

Wireframe - Close up back

Textures used in the project (Base color, Roughness, Metalness, Normal, Height).

Textures used in the project (Base color, Roughness, Metalness, Normal, Height).

Concept art by Lauren May (check her work at www.behance.net/lauren-may !!)

Concept art by Lauren May (check her work at www.behance.net/lauren-may !!)